
This was everything I needed on an Exile vanilla server to get Arma Enhanced Movement mod working. If all goes well, users should be able to see the mod's menu when they hit escape. Don't forget to copy the keys over to your servers 'keys' folder.ġ0) Add the Arma Enhanced Movement mod to your servers mod parameters (i added my to both the -serverMod and -mods parameters to ensure all clients joined with it).Ĭlients only need to subscribe to the Arma Enhanced Movement mod on the steam workshop, and ensure they have it loaded before joining the server.

pbo and head inside the newly created folder.ģ) Inside the extracted folder, create another folder called 'Overrides', and place a copy of the 'ExileClient_system_thread_initialize.sqf' inside of it.Ĥ) Open 'ExileClient_system_thread_initialize.sqf' which is inside the 'Overrides' folder with a text editor and comment out the the "onEachFrame = \n\n_testpos = (_int select "Ĩ) Subscribe to BadBenson's Arma Enhanced Movement mod on the steam workshop ( ).ĩ) Find the mod directory locally on your PC, and upload the mod folder to your server, ensuring there are no spaces in the folder name.

This will be found in the 'mpmissions' folder, it will be called something liek '' or '. Unpack the. This can be the file on your server or locally (just make sure its the latest).Ģ) Download your mission file from your server you are currently using. After resolving a few BattleEye filters it worked like a charm! Has been tested on Altis and Tanoa, with a vanilla build and with a load of mods.ġ) Find your 'ExileClient_system_thread_initialize.sqf' in 'addons' > 'exile_client.pbo' > 'code'. So I commented out the line and overridden the file in my mission file.

I searched the exile files and found that, ExileClient_system_thread_initialize.sqf, has this exact line in. In the Arma documentation for onEachFrame ( ), a member called neokika (thank you so much for that comment!) left a comment which stated: First of all, i'd like to express my thanks to this forum for helping our group setup and modify our server! So i'd like to give this to guys as a thanks! Apologies if this causes any adverse affects to any games but it's a starting off point i suppose.įor awhile I've been trying to get BadBenson's Arma Enhanced Movement mod working (great mod by the way, very well made) with Exile, it took some doing but I found that the Arma Enhanced Movement mod uses 'onEachFrame'.
